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        <item>
            <title>debian:xen:configs:xen_linux_client_config_boilerplate</title>
            <link>http://tuxhelp.org/debian:xen:configs:xen_linux_client_config_boilerplate?rev=1268117287&amp;do=diff</link>
            <description>#
# DomU1 - Debian &quot;Lenny&quot; AMD64 server
#
kernel      = '/boot/vmlinuz-2.6.26-2-xen-amd64'
ramdisk     = '/boot/initrd.img-2.6.26-2-xen-amd64'
vcpus       = '2'
memory      = '2048'
#
#  Disk device(s)
#
root        = '/dev/hda1 ro'
disk        = [ 'phy:/dev/xen01/domu1,hda1,w' ]
#
#  Hostname
#
name        = 'debian64'
#
#  Networking - each guest should have a unique MAC
#
vif         = [ 'bridge=eth0,mac=00:16:3E:62:DB:00' ]
#
#  Behavior
#
on_poweroff = 'destroy'
on_reboot   = 'restart'
on_c…</description>
            <author>Chris Wadge</author>
        <category>debian:xen:configs</category>
            <pubDate>Mon, 08 Mar 2010 22:48:07 -0800</pubDate>
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        <item>
            <title>RNGD Init Script Missing in Red Hat, CentOS, Fedora - created</title>
            <link>http://tuxhelp.org/redhat:rngd:rgnd_init_script?rev=1267502879&amp;do=diff</link>
            <description>Applications which use cryptography rely on your system's entropy pool for random seeds. Desktop systems can fill their entropy pool with direct human interaction -- sources like keyboard and mouse input, etc. But on a headless server with a lot of SSL traffic, it's quite possible to drain the entropy pool faster than it can replenish. To help combat this potential issue, rngd can utilize a variety of hardware based random number generators and feed them back into /dev/random. From the package d…</description>
            <author>Chris Wadge</author>
        <category>redhat:rngd</category>
            <pubDate>Mon, 01 Mar 2010 20:07:59 -0800</pubDate>
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